There are a variety of shapes to choose from when designing enemies for a game, but not all of them are suitable for every game. For example, a game that takes place in a medieval setting might not have many enemies that are shaped like spheres or cubes. Instead, the enemies in such a game might be more likely to be shaped like animals or humans.
Another factor to consider when choosing enemy shapes is the game's overall aesthetic. A game that has a realistic or gritty art style might not be as compatible with enemies that have cartoonish or abstract shapes. Conversely, a game with a more fantastical or whimsical art style might be more suited to enemies with unusual or exaggerated shapes.
Ultimately, the best way to choose enemy shapes for a game is to experiment and see what works best. There is no right or wrong answer, and the best shapes for a game will vary depending on the game's individual needs.
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