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Simple Space Shooter
In this text, I will describe how to create a simple space shooter game in Python. This game will be very basic, but it will provide a good starting point for learning how to make games in Python.
## Getting Started
To create this game, you will need the following:
Python 3
The Pygame library
You can install Pygame by following the instructions on the [Pygame website](https://www.pygame.org/wiki/GettingStarted).
## Creating the Game
Once you have installed Pygame, you can create a new file called `space_shooter.py`. This file will contain the code for your game.
The first thing you need to do is import the Pygame library. You can do this by adding the following line to the top of your file:
```python
import pygame
```
Next, you need to create a window for your game. You can do this by adding the following code to your file:
```python
pygame.init()
screen = pygame.display.set_mode((800, 600))
```
This code will create a window that is 800 pixels wide and 600 pixels tall.
## Adding the Player Ship
The next thing you need to do is add the player ship to your game. You can do this by adding the following code to your file:
```python
ship = pygame.Rect(300, 300, 50, 50)
ship_image = pygame.image.load("ship.png")
```
This code will create a player ship that is 50 pixels wide and 50 pixels tall. The ship will be located at the center of the screen.
## Moving the Player Ship
You can move the player ship by using the following code:
```python
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
ship.x -= 5
elif event.key == pygame.K_RIGHT:
ship.x += 5
elif event.key == pygame.K_UP:
ship.y -= 5
elif event.key == pygame.K_DOWN:
ship.y += 5
```
This code will check for keyboard input and move the player ship accordingly.
## Adding the Enemy Ships
The next thing you need to do is add the enemy ships to your game. You can do this by adding the following code to your file:
```python
enemy_ships = []
for i in range(10):
enemy_ship = pygame.Rect(random.randint(0, 800), random.randint(0, 600), 50, 50)
enemy_ship_image = pygame.image.load("enemy.png")
enemy_ships.append(enemy_ship)
```
This code will create 10 enemy ships and randomly position them on the screen.
## Moving the Enemy Ships
You can move the enemy ships by using the following code:
```python
for enemy_ship in enemy_ships:
enemy_ship.x += 5
if enemy_ship.x > 800:
enemy_ship.x = 0
elif enemy_ship.x < 0:
enemy_ship.x = 800
```
This code will move the enemy ships across the screen.
## Drawing the Ships
You can draw the ships to the screen by using the following code:
```python
screen.fill((0, 0, 0))
for enemy_ship in enemy_ships:
screen.blit(enemy_ship_image, enemy_ship)
screen.blit(ship_image, ship)
pygame.display.flip()
```
This code will clear the screen, draw the enemy ships and the player ship, and then flip the display.
## Checking for Collisions
You can check for collisions between the player ship and the enemy ships by using the following code:
```python
for enemy_ship in enemy_ships:
if enemy_ship.colliderect(ship):
print("You lose!")
break
```
This code will check if the player ship collides with any of the enemy ships. If there
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